3D Shading with Box-Shadows

When working with 3D transformed elements, you might notice that they don’t have any shading and appear to be very flat. In real life, objects block light and have shadows. Surfaces can be matte, reflective, and everything in between. Indeed, we can do better. If you need to cast light onto complicated geometry, there are options available such as Photon,...

3D Shading with Box-Shadows